AI Insights · Timothy · July 2025
Top 5 Shoot'em Up Games on Android in Australia Q2 2025
Explore the performance trends of the top 5 shoot'em up games on Android in Australia during Q2 2025, highlighting weekly downloads, revenue, and active users.
In the second quarter of 2025, the top shoot'em up games on the Android platform in Australia showed varied performance trends in terms of downloads, revenue, and active user engagement. Here’s a closer look at the top five games according to Sensor Tower data.
Galaxiga: Space Arcade Shooter from 1SOFT displayed notable fluctuations in its weekly revenue, peaking at approximately $2.8K in early May. Its download numbers hovered around 1K to 1.5K weekly, with a notable increase to 1.5K by the end of June. The game maintained a steady active user base, starting at 39.7K and experiencing minimal fluctuations, ending the quarter at around 35K.
Space shooter - Galaxy attack, also by 1SOFT, had a more stable revenue trend, closing the quarter at $392. Weekly downloads varied slightly, remaining between 800 and 1.6K, with a slight uptick towards the end of June. Active users saw a slight decline, starting at 5K and ending at approximately 4.5K.
Archero 2 by Habby experienced a significant revenue peak of $23.5K in late April. Downloads initially started strong but dipped mid-quarter, picking up again in June to reach 1.4K. Active user numbers showed a decrease early on but recovered slightly, closing at around 588.
Run! Goddess from TG Inc. saw an impressive revenue start at $5.5K in early April, though it tapered off towards the end of the quarter, finishing at $2.4K. Downloads started at 3.5K but declined to around 600 by June. Active users followed a similar declining trend, ending the quarter with approximately 405 users.
Lastly, Mech Assemble: Zombie Swarm by ONEMT SGP showed a steady increase in revenue, reaching $4.9K by mid-June. Downloads were initially low, with a notable increase to 1.8K in early June. Active users consistently rose throughout the quarter, starting at just 221 and climbing to over 3K by the end.
These insights from Sensor Tower highlight the dynamic nature of the shoot'em up games market in Australia. For more detailed analytics and trends, further information is available on Sensor Tower's platform.